A Backrooms Journey. The Crawler fungus can only spread to humans through liquid. . The Backrooms is a very ambiguous entity,. ESFP. Entity 20 is nearly immortal due to its regeneration ability. It's recommended the only way to avoiding succumbing to your fate with these entities is to bolt in the opposite direction and don't look back. Mother will walk. The Frowners " Entity 3-A" | The Backrooms Explained is the video of "The Frowners" inside the backrooms. Entity:insanities. Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. Unknown Entity: The Bacteria. 04: "故障的办公室" 介绍【Backrooms后室】, 视频播放量 17970、弹幕量 15、点赞数 437、投硬币枚数 6、收藏人数 146、转发人数 6, 视频作者 玩MC的叮当君, 作者简介 这里是立志做完所有著名层级的叮当啊,玩MC,讨论后室、商业合作或其他千奇百怪的事请. No, even if they aren’t a part of the backrooms something keeps them there. Level 974, colloquially termed "Cluttered Corridors" or "Disorderly Corridors," comprises an indeterminate set of corridors taking superficially aleatory designs and architecture. 09:54. They even starting coming up to me on their own once they realized I would give them food. Share. Mother will walk towards any player within a medium-sized. As you can see in the note it describes massive scars which I think are battle scars left by other primordial smilers so I think once the Pri. Description. The Backrooms are a secret Floor within Doors but bad that can be entered into by falling out the map and into the void. As for. When in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. They eat human flesh when in a hunger state, and otherwise roam aimlessly if they do not need to eat. Description. Buzzkill are intelligent, vaguely humanoid entities composed of a gigantic elongated and bulbous head with misshapen faces and a cartoonish. Download 3D model. Native to the Backrooms rather than our own reality, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. An Entity can be described as. . Entity 666 is an entity categorized regularly, excluding numerical value; there are believed to be numerous Entity 666's, though this is — to date — unconfirmed. Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. Backrooms entity sound. . 正在加载. It looks super mega great because i don't know how to draw, my drawings suck, but next time post this on r/Kanepixelsbackrooms, because i'm pretty sure this is from Kane Pixels canon, and also you won't get ANY hate from toxic cringy 3. It is not like it is the holy grail of entities, it is not like it has a good concept(it is bad), it is not like it is better than the clocksmith, then why do they matter anyways. Level 6. It is merely a myth, nothing but superstition. contest-winner entity goicon2021 masked-maidens unmasked-canon. 85/14. Similar to the A. The Backrooms Entity 3 Smiler Vs Entity Rattler Youtube 1. They are androgynous and presumed non-binary. Play Feed the Cat for Mobiles:— Seek Encounter0:20 — Ski. 1: "落雪的郊区"层级. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. The Backrooms Smiler Entity Square Pillow Cushion, Creepypasta Ghost Face Home Decor, Halloween Prop, Gift for Teen, Generation X (17) $ 17. Dullers are strange creatures generally found in the lower levels of The Backrooms. Area 1 is the first area one will encounter upon entry. The first ever photo of a Smiler. Do something generous. XD. Welcome to the Kane Pixels' Backrooms Wiki, a wiki for the online web-series created by Kane Parsons which is based on the online myth of the same name. The Backrooms Entity 97: Scream Eaters by Atom Rutherford [] Entity Number: 97 [] Habitat - Level 93 [] An artist's depiction of a Scream Eater, as described from several survivors and sightings. They can be identified by two glowing eyes with teeth forming a circle with another thing. 它们喜欢疯狂的人来作为他们的受害者. 1. So I found a backrooms game where there's no entities. Get inspired by our community of talented artists. SUBSCRIBE IF YOU LOVE ROBLOX🐦 TWITTER: INSTAGRAM: TIKTOK: is a highly dangerous entity in the Backrooms. . . The Backrooms Entity 3 Smiler Vs Entity Rattler Youtube 1. These are dangerous as they can mimic and take the appearance of the human that they have defeated. The wiki does not have one consistent canon, the universe being entirely malleable from page to page, so feel free to make entirely world-shattering entities for this list!Hot take : Entities made the backrooms less scary. Spiders. Probably Not, Rattlers, Being Smart, Would see that Frowners also have a rivarly against Smilers, So they would most likely team up to eleminate every smiler coming their way if they were to meet. Entity 20, referred to as Scits, are a small crustaceous species that stem from the Anomalocarididae family — which went extinct in the Frontrooms around 448 million years ago. A Rainy Day. Entity 974, more commonly referred as Tumblers, possesses an appearance of a black virus-like body covered with tentacles which looks similar to tentacles from an octopus from the Frontrooms. 8 Rattlers • Uncommon on dark levels. Then theres level fun. She inhabits Sublevel 1. Then theres the. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. Backrooms的經典形象(使用電腦合成產生) 后室Wikidot站点使用的Logo. 1 is a sub-level in between Level 37 and Level 38 of the Backrooms. This level consists of; a normal sized bedroom, a master bedroom, two bathrooms, a living room, and a dining room with an attached kitchen. Contents 1. Insanities are an upcoming entity that will be added to the Backrooms. It has spread across numerous levels of the Backrooms, causing widespread chaos and devastation within affected communities, and has infected a significant number of individuals, potentially reaching a scale of tens or even hundreds. Smilers: Smilers can be encountered in the Habitable Zone. Yes these dangerous Backrooms Entities are. One of the best-known examples of the Internet aesthetic of liminal spaces, which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by. You will end up here. This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. 74. Backrooms Explained brings you animated stories and tales about the Backrooms and more!Brought to you by a few fans of the Backrooms and SCP. The Backrooms [Garry's Mod] [Mods] HD wallpaper;explaining the backrooms entity called Ambassadorshope u liked itCredit: material is Licensed under CC-. This a backrooms entity Minecraft Mobs was remixed by Gleeful Nautilus. This is an entity in backrooms, the Bacteria. Entity Habitat: Majority of levels. #backroomsexplained #smilers #frownersHello my friends. Due to its finite space, there are only a few rooms which can be accessed and explored in the level. Wretches are wanderers who have been deformed by the toll that The Backrooms has taken on them. Ravager Apes are a species of excessively cruel and violent Sasquatch-like creatures, which somewhat resemble a cross between an orangutan and a gorilla. Partypoopers. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). Contents 1. I like the wiki because it's user friendly and is very expansive but on the other hand Kane Pixels's Backrooms lore is super well written and. Orbit navigation Move camera: 1-finger drag or Left Mouse Button Pan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button Zoom on object: Double-tap or Double-click on object Zoom out: Double-tap or Double-click on background Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse ButtonBacteria, also known as ENTITY ##, is one of the first entities that you will encounter of the game Inside the Backrooms and can be found in the Dark Rooms. That's a good idea as well. 5 and can be found traversing the level in a hunt for any Wanderers. Description:when a wanderer loses his/her sanity they turn into an insanity,a creature with holes in its body a huge smile and reddish skin,you can locate an insanity by:maniacal laughter,grunting and moans,based on sounds you can know how. Unspeakable eldritch horrors (or a**holes if you ask Dr. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. Description: Overseer-D 1, or his actual name, Robert J. Their Base is. Level 1995 is the 1996th level of the Backrooms. Entity 7, otherwise known as the "Mandela Virus", is a pathogen commonly found inside Level 1 and Level 2. REMEMBER: when making edits, always use the "SAVE" function and NOT "save draft". Earth creatures are not included in this list. Internally, skin-stealer anatomy is very similar to human anatomy, suggesting that they might be primates or even simians. “Smilers” hide in dark hallways, dark corners, and almost anywhere dark. With. It is important to take into account that each of these unique characteristics to know how to. Youre gonna die a lot in this one (not very balanced) so its not scary. 出口只有虚空,在Level 3999没完成任务进入玻璃门就会来到这里Level 952: "现实腐朽之时" (Fandom)【Backrooms后室】. Deeper inspections of the. . 5 Entities 400-499 1. That is just my theory. Undaunted: The Forgotten Giants of the Allegheny Observatory. A Chaotic Future. Trash, overgrown grass and pest problems can spill over into neighboring properties. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. backrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entity. Killing yourself in Level ! after turning around in Level 1007 will send you to. Subscribe to downloadThe Backrooms Entities. This supports the notion that, if it’s not directly linked to the Backrooms as opposed to something else that fell in, it’s at least partially knowledgeable on what the Backrooms contains. Entity 23: Unapproachable Horse. Entity 2: "Windows". Insanities are an upcoming entity that will be added to the Backrooms. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. Is the entity "this man" a backrooms entity or another? So the actual story behind that picture was that it was a psychological study. Kitty. Smilers are most dangerous in Sublevel 0. Description. They do not exist, and they were made up to create more confusion. Problem is, I can't find it anymore, and every time I search for a backrooms game like that, I get a dozen games all called "The Backrooms" full of jumpscares. Probably entity 666. Entity 3. 8. ︎ reload. Level fun is the safest level =), we're always trowing parties, come party with us!!!! =) ( We also have lots of cake!!! 🎉 ) Just-An. 响魇是掠夺性实体,喜欢和猎物打交道。. The backrooms entities: Animations (entity 32) Classification of the different types of animations (entity 32); found at level 94 also called Motion. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. In my opinion there are no actual monsters in the backrooms. Frowners represent a distinct entity within the Backrooms, serving as the antithesis to their counterpart, the Smilers. What's This Backrooms Entity?. Entity 24Official name: Death RatsHabitat: Majority of levels in the BackroomsDeath Rats are Entities that can be found in various Levels of The Backrooms. O explorers. Behaviors Two of the three ways will continue as. Dunks are well-known for how easily they may be tamed, and how excessively compliant they are towards their owners. . one who relates to this xenogender may feel detached from their body, or feel as though their. To start watching the series. They seem to be sapient and aware of their inhuman nature. Level 0 the classic level and yes bacteria/howler/whatever will be in it. That's hilarious. Please note that entities aren't locked to a specific dimension, so don't categorize a dimension on the page of any entity. Wiz: The happy entity "PartyGoer". 1K+ Downloads. 8w7. . Community content is available under CC-BY-SA unless otherwise noted. Should you stumble down a flight of stairs in Level 6, you will splash down into Level 7, “Thaslassophobia. Undergarf is where the characters of Garfield and Undertale combine. my reaction to that information, undertale singing man, my reaction to that information fallen down,song Underbase: fallen downBackrooms source Blub Cats communicate through varying pitches of squeaks, similar to one of a dog toy. Get 20% off + free shipping @Manscaped with code IGP20 at the Backrooms ENDINGWelcome back to Inside the Backrooms! Icy, Skilly. 6 Entities 500-599 1. Stretch brings you The Backrooms Origin Animation. meg。. 1. Art & abstract; 3D ModelsCharacters & creatures; 3D. Due to its finite space, there are only a few rooms which can be accessed and explored in the level. 1 or The Blackout as they may form large groups. Entity 58, 'The Sleep Paralysis Demon', or even 'The Demon' is considered one of the least understood entities within The Backrooms as it is a relatively harmless yet disturbing sleep phenomenon experienced by a small percentage of people in The Frontrooms. Find more instant sound buttons on Myinstants!What is the safest backrooms level? Well, the safest level in the backrooms is level 178. Its preferred habitat is level 0 inside of dark wired area's. He was confirmed to be an entity in 2004. (I use 2) An empty table to insert generated positions into. They appear to be scarily humanoid in appearance. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. . . LIKE & SUBSCRIBE to Backrooms Animated Channel Today!4. This is paper mask from lvl 01 in backrooms all seeing in Rec room. License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. If the target is unaware of the creature, it will attack immediately. 响魇是掠夺性实体,喜欢和猎物打交道。. 35 Like. This wiki will attempt to document all locations, characters, events, and objects found in the lore established by Kane Pixels, and anyone is allowed to contribute. . Out of universe, an entity can be described as "anything living that isn't a person". My theory on smiler reproduction is that they reproduce in everyway they can and I also think they. Every Day new 3D Models from all over the World. Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. They may also be connected to the sanity meter having an insanity spawn once a players sanity is depleted. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. This level used to be habitable, run-down and abandoned homes can make an entire neighborhood look bad. They will welcome you into level Frown but if you. Smilers are generally hostile, and there have been many confirmed sightings of them. Join. . They are intelligent and can effectively communicate with humans speaking fluent English and French. An entity that takes on the appearance of a silver statue that only manifests on Level 550 "The Checkpoint" and is often the single most important entity on the entire level due to the fact that he gives out gifts to those who have survived The Backrooms and had reached his Level alive. Deal. He could be a researcher who came well prepared to try to neutralize the entity. That is terrifying. Partygoer, both V1 and V2 models. Entity Number: 68 Habitat: - Extinct Description: The Partypoopers were Entities that resided on Level 52. ) is a modern subgroup of the Anti-Entity Agency, created with similar goals after the former's dissolution. login Sign Up Upload. This is Lambourne and Vincent’s guide on how to evade all Inside the Backrooms entities. The area also has a. Q Q smilers • common in the Q rooms,. Skin Stealers. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----. Back then before there was something known as a partygoer or a deathmoth the backrooms was so unnerving to look especially with the fear of the unknown and the fear of isolation, prior to them milking literally every entity in the backrooms the fact that friendly entities exist literally throw. r/itswooshwithfouros. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. Add to wishlist. Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. 实体666是一个恶意的EXE文件,该文件能够伪装成各种电子游戏以及各种实用性应用程序,甚至能够以物理形式出现。. The Smilers might have a body, however the body of a Smiler has never been shown. 2! You can use pages on this site to practice formatting, store works in progress, or simply have a place to put drafts so you can show others and get feedback before posting to the main site. Her consistently documented behaviors include the verbal usage of internet slang, referencing recent popular media and "memes", difficulty accepting defeat, and a tendency to manipulate wanderers into playing games with her. 5. They have the appearance of a crude, white glowing smiley face. The Backrooms. The level gets dimmer the further one wanders from the starting point, with some areas being pitch black. They are large eyeballs with a red iris and 4 long brown appendages, which move backwards and forwards as it moves. Hey bats!Today I cover 3 entities for the Backrooms - this is the last time I am doing unscripted stuff, it's not a format I prefer :) I like bulleting stuff. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. I was really curious to know if I could outrun them or even if Usain Bolt could outrun them. Entity 3 – The Smilers. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. Physiognomically, Frowners bear a striking resemblance to Smilers, albeit with a key divergence: the characteristic upward curvature of the mouth is replaced by a pronounced downward arc, creating a frowning expression. The ceiling is low; only being 4/four feet. The Backrooms is filled with what seems like never-ending dangers including both entities and objects. this gender might include feeling nonhuman, like an entity in the backrooms, having reflective glowing eyes and teeth, and hiding in dark corners or doorways. . The another entity that threw a chair and caused the cameraman death. 01 Lbs for males, and 194. Entities are monsters in the Backrooms, some are nice, some are mean, and some are pure evil. They can be identified by their signature reflective eyes and teeth gleaming in the dark. G. 怕什么来什么!又怎么了?,backrooms level!的子层级,双感叹level!- !,感受灵魂的终末,当你把Level 6的灯打开(?Level 6. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. アーモンドウォーターは、かつて Victoria's Kitchen が販売していたアーモンドのペーストを砂糖のシロップに混ぜて水で割った飲料である。しかし、これは、全く脈絡なしに. While in her idle state, The Game Master is most. It appears to possess large, sharp claws at the end of both its arms. Bacteria, followed by Aranea Membri (Frag2 Backrooms) and the Lost in the Hyperverse Backrooms entities, with an honorable mention to the Partygoer from Cupded's "Backrooms : Lost Footage" video. With a total of 5 Levels to play on, Inside the Backrooms: Level 0 (Backrooms), Level 22 (Car Park), Level 4 (Office), Level Fun (Child’s Party), Level 35 (Sewer), Level 5 (Hotel). Smilers have a rivalry with Frowners and Rattlers and will go out of their way to attack them, even abandoning their wanderer target. Scarecrows. Rattler. 1 is often seen as an extension of its main level, Level 37. Instead, it is plausible that the backrooms feeds off the mental energy or force of will of those trapped inside. "Name" is what the entity is known as. Another theory is the old school backrooms entity that's now extinct. #backrooms #thebackroomsCheck Out THE BACKROOM 1998 Game On Steam Image of Level 67, taken by two S. Their blood is translucent, and they can mimic human speech. "Number", as the name suggests, refers to the numerical notation of an entity. ,Backrooms后室:入坑必看Kane版经典剧情线全集(更新至EP14),《Backrooms》Level 37. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. page revision: 6, last edited: 15 Feb 2023, 05:41 (275 days ago)Stretch brings you The Backrooms Entity 98 - "The Dollmaker" Animation. Contains ads. Bacteria: Bacteria is only in one level, which is Level 0, Bacteria can be avoided by running in zig zags behind/around walls, you can watch where Bacteria is going without getting noticed by pressing Q, E near walls to peek. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. Entity 67, designated as "Sanguine Festivus", is a viral pathogen with highly unstable and volatile effects. Boomstick: A faceless human "Faceling". Some levels are home to sustained communities, while others pose major threats to the life inside them. Entity 4-Skin Stealers. Description. Their Base is known to be "The Smiling Room". Boomstick: Hello everybody welcome back to Death Battle. Therefore, this makes Crawlers an extremely active threat in the Backrooms. It. Level 7 is home to two entities. Backrooms entity. "Windows" will generally appear on Level 1 through Level 2, although mainly on Level 1. Entrance: Find a hole in level 0. Description: Commonly found in Level 302, Entity 27 looks almost exactly like normal Frontrooms Pekin Ducks, including white feathers and wide yellow bills. If we overload the system, it will shut down the level, killing all partygoers inside. ago. If the partypoopers are extinct, so will the. Entity 21 - Hook HeadHabitat: Level 69You're alone in Level 69, driving down the foggy road, and not even the sound of the radio is there to drown out your t. View Mobile Site Follow on IG. Each type of animation has special characteristics that allow its identification and classification. Social behaviours. They. Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. . Their torso, limbs and head consists of randomly placed, bloody rods. A Rainy Day. Joke Entities. Subscribe. They are classified into three categories: their number, name, and habitat. Traverse through eerie backrooms levels while avoiding entities and other danger to try and escape. Shop the Quill store. They also tend to travel alone, but large groups of them have been. Skin Stealers also known as Entity 10 is one of the very commonly found entity inside the Backrooms. ordial smilers were locked in the backrooms they started infighting which eventually left only one left. They are frequently found stationed in corners or hallways, remaining static until they're disturbed. Forgiveness and Bitterness. Entity 5-Partygoers. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. The map has the signature mono-yellow walls and carpet, and fluorescent lights, which emit a loud buzzing sound. Entity 16, scientifically referred to as “Undying,” is a unique entity with human-like features and appearance; there are no ways of "dispatching" these entities as of now, thus their name. Anthropomorphic Personification: Each Pillar embodies and represents a certain concept. (2018) Level 67 is best described as a heavily misty harbor that takes place some time early in the morning. Partygoers are entities found in Level Fun, an enigmatic level of the Backrooms. Pages marked as joke pages will have the joke template at the top of the page. dontmindmescrollin • 1 yr. The Backrooms are an online fiction originating from a creepypasta posted on a 2019 4chan thread. In this very short video a wanderer encounters a rattler. The Windows are creatures in the shape of a Window. Do something generous. This entity resembles a disheveled humanoid figure that walks all on fours, similar to a dog or a caveman. 1) These entities are humans that became insane. them all. r/backrooms • Where am i? r/backrooms • First back rooms photo I’ve taken. It is advised to bring a flashlight for exploration. Nice basic entity. Level 9797 "无垠死亡" 【Backrooms 后室】,MR. Hands down. List of Canons - A list of the major interpretations of the Backrooms concept. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. ago. Game Over! 在痛苦和死亡之间,我选择了前者。. . Breaking through the wall, floor, or roof will send you to Level -9223372036854775807 sublevel 1st. 2 Version. one who relates to this xenogender may feel detached from their body, or feel as though their body is shrouded in darkness. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----. 5w6. “Smilers” hide in dark hallways, dark corners, and almost anywhere dark. As we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 39th video of our Journey through ALL the Enti. Using "save draft" will. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). Discoveries of the Mandela Virus in other levels had been made before; however, they are mostly obscure and unconfirmed. explaining the backrooms entity called AIDEN. In this video, I’ll explain 5 backrooms entities I found interesting; The Smilers, Frowners, Death Moths, Rattlers and The Living Room. Step 2: Make a mental note of your surroundings, and to determine which Level you've landed in. ——下室 Backrooms 层级介绍(三)【Backrooms后室】. They normally wander around aimlessly until alerted to the presence of a human. 1296 "backrooms entity" 3D Models. While occasionally spotted wandering near the borders of Level 9, they never intentionally cross into other levels. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. Entity 3. an entity can be described as "anything that lives in the Backrooms. There is no difference in behaviour. The partygoers outside the "level fun" at the moment of shutdown, will be easy to kill off. They are currently in testing, found only in Mobile Sprint Test. 7590% chance of appearing. Shadows. you're viewing your generator with the url backrooms-entity-statistics - you can: change its url; duplicate it; make private; download it; delete it;. While the design remains constant,. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. That, and Kane's canon is just entirely separate from the wikidot in general. mitav8818. > Description []. They can be identified by their signature reflective eyes and teeth gleaming in the dark. Entity Null arrives immediately after and makes him pay dearly for his statement. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database. The Backrooms HD wallpaper; 1596x1197px. The Backrooms. For more information on the Fun War, go to the Level 52 page. jump on TiktokSkin Stealers - ValoxSpider Crawlers - Frag 2Entity Unknown -. All crew members and passengers no-clip into a plane on Level 36 and become immortal. keep things from getting too complex, this article will explain the nine primary levels of the Backrooms and the entities that haunt them. They can be identified by their signature reflective eyes and teeth gleaming in the dark. 8 Kilograms/429. r/backrooms • Guys I just got to this level and saw them. Biology. If they were not a human beforehand. this gender might include feeling nonhuman, like an entity in the backrooms, having reflective glowing eyes and teeth, and hiding in dark corners or doorways. The level gets dimmer the further one wanders from the starting point, with some areas being pitch black. Exits. fan_finland • 6 mo. . Sign in to edit. Entity 3. If I was to control how often entities would appear in the backrooms, I would choose to have only 1/60 wanderers ever meet an entity. 26th January 2002:𝙇𝙚𝙫𝙚𝙡 4 𝙧𝙚𝙨𝙚𝙢𝙗𝙡𝙚𝙨 𝙖𝙣 𝙚𝙢𝙥𝙩𝙮 𝙤𝙛𝙛𝙞𝙘𝙚 𝙗𝙪𝙞𝙡𝙙𝙞𝙣𝙜, 𝙩𝙝𝙤𝙪𝙜𝙝. ∆Timestamps∆0:00-0:29 Disappointing Ending0:30-0:59 Supermarket 12AM Ending1:00-1:19 Hide and seek Ending1:20-1:49 Bittersweet Ending1:50-2:19 Good (?) Endin. However they will always have a Smiling Face. Entities in the backrooms should be mysterious. Smilers can hide in the light and dark. Shoutout to the amazing artists in this video (links below)we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 16th video of our Journey through ALL the Enti. BIGBADTIKY999. God save you if you hear something.